package com.persesgames.texture import com.persesgames.game.Game import org.khronos.webgl.WebGLRenderingContext import org.khronos.webgl.WebGLTexture import org.w3c.dom.HTMLImageElement import java.util.* import kotlin.browser.document /** * User: rnentjes * Date: 17-4-16 * Time: 14:52 */ class Texture(val glTexture: WebGLTexture) { } object Textures { var textures = HashMap<String, WebGLTexture>(); var startedLoading = 0 var loaded = 0 fun loadSpriteSheet(name: String, filename: String) { } fun load(name: String, filename: String) { var gl = Game.webgl startedLoading++ var webGlTexture = gl.createTexture() if (webGlTexture != null) { var image = document.createElement("img") as HTMLImageElement image.onload = { textureLoaded(webGlTexture, image) textures.put(name, webGlTexture) loaded++ println("loaded texture $loaded/$startedLoading ${ready()}") } image.src = filename } else { throw IllegalStateException("Couldn't create webgl texture!") } } fun textureLoaded(texture: WebGLTexture, image: HTMLImageElement) { var gl = Game.webgl gl.bindTexture(WebGLRenderingContext.TEXTURE_2D, texture); gl.pixelStorei(WebGLRenderingContext.UNPACK_FLIP_Y_WEBGL, 1); // second argument must be an int gl.texImage2D(WebGLRenderingContext.TEXTURE_2D, 0, WebGLRenderingContext.RGBA, WebGLRenderingContext.RGBA, WebGLRenderingContext.UNSIGNED_BYTE, image); gl.texParameteri(WebGLRenderingContext.TEXTURE_2D, WebGLRenderingContext.TEXTURE_MAG_FILTER, WebGLRenderingContext.NEAREST); gl.texParameteri(WebGLRenderingContext.TEXTURE_2D, WebGLRenderingContext.TEXTURE_MIN_FILTER, WebGLRenderingContext.NEAREST); gl.bindTexture(WebGLRenderingContext.TEXTURE_2D, null); } fun ready() = loaded == startedLoading fun get(name: String) = textures.get(name) ?: throw IllegalArgumentException("Texture with name $name is not loaded!") fun clear() { // delete and unbind all textures... } }