package com.persesgames.shooter import com.persesgames.game.Game import com.persesgames.game.Screen import com.persesgames.sprite.SpriteBatch import com.persesgames.texture.Textures import org.khronos.webgl.WebGLRenderingContext /** * Created by rnentjes on 19-4-16. */ class WelcomeScreen: Screen() { var sprites = SpriteBatch() override fun loadResources() { Textures.load("SHIP", "images/ship2.png") } override fun update(time: Float) { } override fun render() { Game.webgl.clearColor(0f, 1f, 1f, 1f) Game.webgl.clear(WebGLRenderingContext.COLOR_BUFFER_BIT) } } class GameScreen: Screen() { override fun update(time: Float) { } override fun render() { } } fun main(args: Array<String>) { Game.start(WelcomeScreen()) }